Part 4: Relationship Between GDScript & Nodes
Explore how GDScript connects to nodes in Godot, allowing you to write reusable, loosely coupled scripts that power your game logic.
Explore all our beginner-friendly tutorials and resources related to Game-Development
Explore how GDScript connects to nodes in Godot, allowing you to write reusable, loosely coupled scripts that power your game logic.
Learn how to create and attach a GDScript file to a Node in Godot—an essential first step in bringing your scenes to life.
A beginner-friendly guide to understanding Godot’s scripting structure and how GDScript ties into your scene without the overwhelm.
Learn how to use the print() function in GDScript to debug your code, track execution, and avoid flooding the Godot console.
See what delta really does in _process()—and how it helps track frame timing in Godot. Perfect for beginners learning how the game loop works.
Learn the difference between integers and floats in GDScript and how to write clear, beginner-friendly code comments.
A quick, beginner-friendly guide to the difference between int and float in GDScript, with simple examples to help you choose the right one.
Learn how to use typeof() in GDScript to identify variable types like int, float, and String—plus why those type codes matter in your Godot scripts.
Learn how to turn Godot's typeof() results into clear, human-readable types like 'int', 'float', and 'string'—perfect for debugging and beginners
Learn what strings are, how to use them in Godot, and how to combine them, format them, and manipulate text the beginner-friendly way.