Part 15: Booleans in GDScript
Learn how Booleans work in GDScript. Understand true/false values, what they mean in code, and how they power logic and decisions in your Godot projects.
Explore our beginner-friendly Godot tutorials and guides for Python programming and Godot game development.
Learn how Booleans work in GDScript. Understand true/false values, what they mean in code, and how they power logic and decisions in your Godot projects.
Learn what strings are, how to use them in Godot, and how to combine them, format them, and manipulate text the beginner-friendly way.
Learn how to turn Godot's typeof() results into clear, human-readable types like 'int', 'float', and 'string'—perfect for debugging and beginners
Learn how to use typeof() in GDScript to identify variable types like int, float, and String—plus why those type codes matter in your Godot scripts.
A quick, beginner-friendly guide to the difference between int and float in GDScript, with simple examples to help you choose the right one.
Learn the difference between integers and floats in GDScript and how to write clear, beginner-friendly code comments.
See what delta really does in _process()—and how it helps track frame timing in Godot. Perfect for beginners learning how the game loop works.
Learn how to read and resolve warnings from the Godot debugger, keep your code clean, and build better habits for maintainable GDScript.
Learn how to use the print() function in GDScript to debug your code, track execution, and avoid flooding the Godot console.
A beginner-friendly guide to understanding Godot’s scripting structure and how GDScript ties into your scene without the overwhelm.
Learn how to create and attach a GDScript file to a Node in Godot—an essential first step in bringing your scenes to life.
Explore how GDScript connects to nodes in Godot, allowing you to write reusable, loosely coupled scripts that power your game logic.
Build a minimal scene in Godot with a root node and Sprite2D, save it as Main.tscn, and press Play to test your setup.
Kick off your GDScript journey with a hands-on intro to Godot 4.4.1 —learn nodes, scenes, scripts, and the core concepts you need to start building your first game.
Understand Godot’s core building blocks: nodes, scenes, and the SceneTree—essential concepts before writing your first GDScript.
Learn how to download, install, and launch Godot 4.4.1. A quick, beginner-friendly setup to get you started with your first project—no jargon, just hands-on steps.
Find answers to common questions about learning Godot game development as a beginner. Get started with GDScript, understand game mechanics, and discover learning resources.
Speed up your game development in Godot by learning these handy editor shortcuts. Work smarter, not harder!