Godot Development

A beginner’s journey through Godot Engine—tutorials, tips, and bite-sized examples.

Hey there! I’m sightlessdev, and this is my Godot Development hub—where I share everything I learn as I dive into the open-source Godot Engine. If you’re brand-new (like me) or you’ve already made a few games, I hope you’ll find something useful here.

Here’s what I’m working on:

  • 2D & 3D Basics
    I’ll post simple demos (think “move a sprite” or “make a cube jump”) so you can see core concepts in action.

  • GDScript Snippets
    Short, copy-and-paste code examples that helped me build my first scripts—no deep jargon, just how it actually works.

  • Shader & UI Tests
    As I learn shaders or UI design, you’ll get to follow along and see my trials, errors, and “aha!” moments.

  • Practical Tips
    Whenever I hit a roadblock—whether it’s a confusing signal or a bug that took me hours to fix—I’ll jot down what worked (and what didn’t).


Getting Started with Godot

If you’re just stepping into Godot, check out these first posts:

Keep an eye on this space—every post reflects exactly where I am in my learning process. As I level up, you’ll see more advanced topics pop up. Let’s figure out Godot together, one small project at a time! 🚀

Series

World 1-1 The Fundamentals : GDScript intro

World 1-1 The Fundamentals : GDScript intro

Kick off your GDScript journey with a hands-on intro to Godot 4.4.1 —learn nodes, scenes, scripts, and the core concepts you need to start building your first game.

View series →

FAQ

Single Posts